/*****************************************************************************
*
*  PROJECT:		
*               
*  LICENSE:		
*
*  DEVELOPER:	
*
*****************************************************************************/

#ifndef LIB_H
#define LIB_H

#define SETTINGS_FILENAME		"settings.esf"
#define WIN32_LEAN_AND_MEAN

#include <windows.h>
#include <windowsx.h>
#include <gl\glut.h>

#include <iostream>
#include <fstream>
#include <sstream>

#include "CGame.h"

using namespace std;

#endif // LIB_H